WebDungeon
This is my simple roguelike game that I`m writing for myself using web technologies like phaserjs and html5 canvas. The full source code is available on github. It is still very early version.
How to play
- Touch on place where you want to go
- To attack you must be stand beside monster and touch it
- To pick item you must be on the same tile as item and touch it
Used technologies
- Typescript
- Webpack
- PhaserJs
- Graphics from http://opengameart.org/content/16x16-dawnhack-roguelike-tileset
TODO
- Procedular dungeon
- More monsters
- Field of view
- More Items
- Screens
- Loading/Save game
- Quests
- Story
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (4 total ratings) |
Author | macbury |
Genre | Role Playing |
Tags | 16-bit, Roguelike |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Blog |
Comments
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nice game
Could you consider making a map so that you can see where the creatures are, black for giant ants and brown for brown slimes. Great game!
and you have plans to do a better and visual inventory system?