This is my simple roguelike game that I`m writing for myself using web technologies like phaserjs and html5 canvas. The full source code is available on github. It is still very early version.

How to play

  1. Touch on place where you want to go
  2. To attack you must be stand beside monster and touch it
  3. To pick item you must be on the same tile as item and touch it

Used technologies

  1. Typescript
  2. Webpack
  3. PhaserJs
  4. Graphics from http://opengameart.org/content/16x16-dawnhack-roguelike-tileset

TODO

  1. Procedular dungeon
  2. More monsters
  3. Field of view
  4. More Items
  5. Screens
  6. Loading/Save game
  7. Quests
  8. Story
StatusPrototype
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(4 total ratings)
Authormacbury
GenreRole Playing
Tags16-bit, Roguelike
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen
LinksBlog

Comments

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nice game

(+1)

Could you consider making a map so that you can see where the creatures are, black for giant ants and brown for brown slimes. Great game!

(+1)

and you  have plans to do a better and visual inventory system?